The logo for "Good Trouble".

Founded on the premise that good fun can build real change, Good Trouble is an independent games studio with player experience, accessibility, and impact at our forefront.


Our Mission

Our Mission is to create new opportunities, support impactful causes, and obliterate industry gatekeeping by crafting original and memorable gaming experiences.

We believe that when kind and talented people get together to build things with a purpose, incredible things happen.

We're mostly based on the U.S. West Coast, but we collaborate with talented folks from all over the world.



We believe that good fun can build real change. It's why we operate as a co-op, and why we give 1% of our revenue directly to socially impactful organizations.

While it's still early days for us as a studio, we're currently supporting two organizations, which each receive 0.5% of our revenue as donations. The first is Cancer for College, which helps fund scholarships for teens and young adults who have faced cancer. The second is Black Girls Code, a nonprofit dedicated to teaching girls ages 7 to 17 about computer programming and digital technology.

Meet The Team

We're a lean crew at the moment, and we're growing quickly! Want to join the team? Explore a career with Good Trouble.

A man smiling with a landscape behind him.

Arman Nobari


Games and design helped Arman overcome cancer at a young age. After building a decade-long career designing at Google, Udemy, and others, Arman made the leap into games as a way to cope with grief and the fight against a brain tumor. Naturally, as a Persian-American, you'll likely find Arman with tea in-hand.

A man smiling with aged wood planks behind him.

Anthony Gibson


From design to code, Anthony has always been a multi-talented maker. His career has spanned industry giants like Google to nimble startups in IoT, health, and fitness. Anthony's deep empathy for others is only matched by his ability to execute. When he's not deep into a project, you can find him by the grill.

Joseph X. Burke smiling.

Joseph X. Burke


An enthusiastic Midwestern southpaw, Joe – also known by his musical moniker Obfusc – oscillates daily between creative output in both the visual and the aural. Known for his work on the Monument Valley and Neo Cab soundtracks, he's at his happiest when establishing a sublime musical vibe (while petting a cat).

We're growing!

Maybe you!

We're a remote-first, crunch-free studio with some incredible projects underway. We're looking for kind, talented people to help us create memorable, groundbreaking experiences.

Explore careers